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a covenant diary: entry 2

dear covenant diary, Rejoice! For I do not have to stand up and turn around whenever I have to search my bag. I can frisk my bag and run at the same time. I can look inside my bag while I'm prone! No more standing up and compromising my location to get shot at! What spell has enveloped Aeternum that made it so, diary? In the past, we could only look at the things we carry ONLY when we're standing still! Also, it appears that the hidden stash is back! They are hidden stashes that contain coins, diary! Are these from the Spark? I can't imagine anyone else doing this miracle, since I don't know how we can fit a stash filled with coins, motes, and gypsum inside a solid Starmetal vein. Does a person have to mine a platinum vein hollow, a tree trunk hollow, or a live animal hollow, just to place the hidden stash inside it and put everything back together? How can anyone cover a gaping hole over a live beast with its flesh? The horror. I also noticed that the travel do not con

My Love-Hate Relationship with New World (part 2)

Here's another article involving my love and hate relationship with the New World MMO. Screenshots and videos were contributed by my friends namely kimikimkimster, neverw1nter and Foxseiz. There are three video snippets in the article. Let me be clear that I want to support this game, because I'm enjoying what I love in the game.


You buy a house, you sleep in it at night, you wake up when it's bright, you go out to do your work (hunting, logging, fishing), sell your goods, come home, and do it again. You make a living in the game so that you can pay for what you can keep. 

When I can finally sleep in my own house in Monarch's Bluff.

You will certainly appreciate how you can thrive in the game. There is no cookie cut way to earn coins in New World. Another example of seeing life would be to watch and see other characters go about their business while looking outside of your home. Also while accompanied with the settlement's own background music. I do this sometimes by sitting on the front porch just to plan my next mission. Take a break and daydream somewhere picturesque too.


New World's close third person camera adds immersion and demonstrates how grounded you are on Aeternum. Player perspective is important on immersion especially when the game is about thriving in a fantasy place. The closer you see the life on the ground, the better the immersion. 

It's the sunrise, and I'm playing early in the morning.

It's hard to feel immersed in an isometric MMO (or even RPG) when the camera is far away from the character. Lost Ark or Path of Exile focuses on the player's character as the center piece and the world acting as a backdrop; as a result, your character feels disconnected. YOU feel disconnected. Maplestory 2 has a non-existent immersion as it feels more like a platform game instead; more jumping over obstacles. Seeing your character in New World through third person makes players appreciate their world more while complementing the roleplay aspect on Aeternum. Perhaps they can add a first-person view photo mode?


Bugs are to be expected. BUT I HATE GAME BREAKING BUGS. And that's not something you should find on a live version of the game anyway (when New World has a PTR). I have had a few instances where I couldn't finish a quest, nor would I be able to trigger the next event. I had to defer these quests until they're fixed which was annoying. Sometimes they had to disable a dungeon (involving the main story) while they fix a bug too.

The quest marker is located outside of what's actually available in the game (hint: Brimstone).

My character turned to black and white inside a cave. (credit: kimikimkimster)

The stone pillar playing fetch. (credit: kimikimkimster, Foxseiz)

A couple of bugs that I had to report were issues with the player home: 
1. My Barkimedes pet disappeared after storing it into my Windsward shed. 
2. I could not place items on my second floor for one of the houses in Weaver's Fen which left me in a dilemma whether to wait or spend another 10k for a new house.

The most recent bug we've faced is the faction gypsum timer. The Gypsum Orb is used to craft an equipment appraised at 500+ GS which also raises your overall watermark (i.e. the gear score). After buying one Gypsum Orb, you'd have to wait for 22 hours to buy another. After the Heart of Madness update, players had to wait for 2366 years before buying another gypsum. HOW COULD AGS MESS THAT UP?! Was that 'timer' tied to another code in the game that it bugged out when they did something else? Note that this was hotfixed, but I was without a gypsum orb for two days.

Um. Yeah.

Careful. The ground may be slippery. (credit: neverw1nter)

Now you know why we call an update 'a bug release' as well.

AGS has to deploy hotfixes more often. It may be their game design or strategy to pool up the bugs and deal with them in one fell swoop, but quest related bugs have to be hotfixed immediately. While most of the bugs I've encountered have been fixed -- I am still missing Barkimedes. Come back, boy!

A floating tree.

I know it's a magical place, but these are NOT supposed to be floating rocks.


She is either high on azoth or drunk on azoth.


One occasion of CTD (crash-to-desktop) is understandable. But I've had at least three instances of fatal errors during combat which prompted my character's unnecessary death to low mobs and damaged my equipment. Weapon repairs are expensive! Especially when you're still grinding. Those CTDs were INFURIATING and they've all occurred during combat too! I can imagine players getting turned off by these. These occurrences were not a good first impression at all. And it's not an exaggeration to say that I haven't experienced a CTD error from past MMOs. AGS has to address a fail-safe for CTDs during and away from combat. They should freeze the character if they're disconnected and while they're on PVE mode.


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